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DEATHRUN_ICEWORLD_V2
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SCOUT_DUST2_V2
SCOUT_DUST2_V2
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09-30-2014 by WhyConsd
Hits: 3
Slots: 23
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DEATHRUN_CHALLENGING
DEATHRUN_CHALLENGING
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08-11-2014 by S3B
Hits: 5
Slots: 64
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DR_FACILITY
DR_FACILITY
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07-06-2014 by WhyConsd
Hits: 11
Slots: 36
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DEATHRUN_TEAM-TURBO
DEATHRUN_TEAM-TURBO
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05-24-2014 by WhyConsd
Hits: 5
Slots: 45
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DEATHRUN_CRASH_MEDIEVIL
DEATHRUN_CRASH_MEDIEVIL
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04-25-2014 by WhyConsd
Hits: 9
Slots: 39
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DEATHRUN_SWZ
DEATHRUN_SWZ
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04-16-2014 by WhyConsd
Hits: 6
Slots: 67
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DR_GFL_4FUNZ_V1_1
DR_GFL_4FUNZ_V1_1
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03-04-2014 by WhyConsd
Hits: 8
Slots: 57
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DEATHRUN_ABOVETHECLOUDS_V3
DEATHRUN_ABOVETHECLOUDS_V3
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03-03-2014 by WhyConsd
Hits: 6
Slots: 33
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DEATHRUN_NORSKAILE_V2
DEATHRUN_NORSKAILE_V2
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02-21-2014 by S3B
Hits: 4
Slots: 28
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DEATHRUN_GOLDFEVER_A
DEATHRUN_GOLDFEVER_A
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02-11-2014 by S3B
Hits: 5
Slots: 39
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DEATHRUN_MARS_SALVATION
DEATHRUN_MARS_SALVATION
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12-20-2013 by ForCe
Hits: 19
Slots: 2
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DEATHRUN_INDUSTRIAL
DEATHRUN_INDUSTRIAL
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11-05-2013 by Chapo
Hits: 15
Slots: 34
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DR_LABRAT
DR_LABRAT
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10-14-2013 by S3B
Hits: 7
Slots: 52
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DEATHRUN_A01_RADICALCITY
DEATHRUN_A01_RADICALCITY
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09-24-2013 by Chapo
Hits: 11
Slots: 35
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DEATHRUN_YUMZ_MC_1
DEATHRUN_YUMZ_MC_1
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09-08-2013 by S3B
Hits: 11
Slots: 34
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DEATHRUN_ROOFTOPSY
DEATHRUN_ROOFTOPSY
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08-31-2013 by S3B
Hits: 16
Slots: 35
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DR_ABADONED_TOXIC_FACTORY_BETA2
DR_ABADONED_TOXIC_FACTORY_BETA2
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08-23-2013 by Chapo
Hits: 13
Slots: 39
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DEATHRUN_COMPUTEROFFICE
DEATHRUN_COMPUTEROFFICE
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08-20-2013 by Chapo
Hits: 16
Slots: 32
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DEATHRUN_MINECRAFT_REALM_FINAL
DEATHRUN_MINECRAFT_REALM_FINAL
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07-29-2013 by Chapo
Hits: 10
Slots: 40
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DEATHRUN_MINECRAFT_REALM_V2
DEATHRUN_MINECRAFT_REALM_V2
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07-27-2013 by Chapo
Hits: 12
Slots: 40
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Community 17b
Shoutbox
S3B:
Hi All smiley
10-23-2014 at 6:15 PM
Holla smiley
10-23-2014 at 9:32 PM
Hallo smiley
Igrik smiley
10-24-2014 at 8:45 AM
Guten Morgen Ch40$:! smiley
10-24-2014 at 12:30 PM
hey guys smiley
does anyone likes es_ maps?
10-25-2014 at 4:44 AM
I like es_bordersmiley
10-25-2014 at 2:18 PM
I think concept of escape is very good and has great potential,however its development was abandoned and remains big problems.smiley
10-25-2014 at 2:31 PM
I wish there were more people who still enjoyed NIPPER and the gang's old abstract maps. ANyone remember those? Blahhh, Zuhhh, Gahhhhh etc.
10-25-2014 at 7:19 PM
How do you think es_border_crossing in which Ts are able to buy weapons instead of picking up scattered items.smiley
10-26-2014 at 3:39 AM
S3B:
smiley smiley
10-26-2014 at 5:37 AM
smiley
10-26-2014 at 12:02 PM
Sorry for being down for hours. An upgrade asked by our provider smiley
10-26-2014 at 8:56 PM
funny17:
I found it funny you was down for that long ,Oh and who is your provider?
Raphael Bouaziz:chapo
or
Octave Klaba:seb-3

one of you must be able to tell us?
10-26-2014 at 10:07 PM
Chapo, I understand that someone has uploaded my bhop maps for Half-Life, I have made some updates to it the name remains the same but I have changed the design of the old bhop_skill maps the old one can still be available as bhop_skill_old while the new one will be bhop_skill. Could you check and update the changes so people can download the old and the new maps, thanks.
10-27-2014 at 7:05 AM
I did the same for bhop_skill2 and bhop_assault
10-27-2014 at 7:05 AM
If you want to see the changes in comparison head over to gamebanana's site and check out the differences.
10-27-2014 at 7:06 AM
@Zerotech:
bhop_assault & bhop_assault_old are the same now. Other 2 maps were approved.

But you should not use the same name for different maps even if you update them later. Otherwise players who has an old version could not play on server with new one without manual deleting old map. Consider to use prefix '_beta' or '_b1', '_b2', etc fo
10-27-2014 at 11:52 AM
Consider to use prefix '_beta' or '_b1', '_b2', etc for 1st map release.
10-27-2014 at 11:53 AM
@Zerotech: your forum topic was approved, do not create the duplicates smiley
10-27-2014 at 11:58 AM
hi smiley
10-27-2014 at 5:14 PM
S3B:
smiley
10-27-2014 at 5:24 PM
Sorry about the forum duplicates, I was wondering why it wasnt created in the first place. About the maps I don't want to end up having a situation where people have 20 of the same maps which is why the new assault was going to be the new bhop_assault and the old one as bhop_assault_old that way people dont have duplicates of the same map.
10-27-2014 at 10:42 PM
I dont want to call the new map as bhop_assault_new because what happens if i decide to update it later on and what am i going to call it? which is why replacing the existing map would be a better idea in some cases.
10-27-2014 at 10:43 PM
salut à tous ceci pour dire que je suis toujours vivant que lon se le dise @
10-27-2014 at 11:03 PM
bhop_assault and bhop_assault_old the two maps should be treated differently, I don't know why they are the same maps, put my new design as bhop_assault and the old one as bhop_assault_old and when I do make an update i can shift the older design as bhop_assault_old2 and so on its better than bhop_assault_final1,2,3 etc and people will end up having 20 of the same maps.
10-27-2014 at 11:20 PM
Bonne nouvelle mikado smiley
10-28-2014 at 6:42 AM
We need ZM maps smiley
Visit my ZM server:
193.192.58.116:27053
10-28-2014 at 11:22 AM
salut seb dit ton lien pour les textures ne va plus ????
10-28-2014 at 11:07 PM
Good morning all smiley
Today at 7:27 AM
smileysmileysmileysmiley
Today at 7:46 AM
Forum
void Bhop Modded Maps - Setup And Play
  10-27-2014 at 7:10 PM by LiveWire
void (rmf) Fy_snow_esp
  10-27-2014 at 1:17 PM by Igrik
void Bhop Maps For Half-life
  10-27-2014 at 2:11 AM by Zerotech
void Cs_mansion_cz
  10-23-2014 at 2:40 PM by Lanm
void Pod-bot Waypoints [to Do]
  10-20-2014 at 4:43 PM by LazzR
void [new] Install With Hlbox
  10-13-2014 at 9:35 PM by LiveWire
void Map Themes.
  10-09-2014 at 1:23 PM by AlcyToronto
void (rmf) Rasen
  10-07-2014 at 4:26 PM by Igrik
void Je Ne Sais Pas Quoi Dire Alors,...
  09-28-2014 at 12:50 PM by benneb
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