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GF_ALLINONE1
03-08-2009 by Chapo
Hits: 1
3 909 KB
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!cleanwater !hotmetal +0button +Abutton -0crete2_flr5 -0tnnl_w13a -0tnnl_w4 3dmglets1 3dmhouse4 AAATRIGGER CLIP Coretexture E_sk1 GO_010 GO_016 HALLWALL_1 HALLWALL_2 HALLWALL_FLOOR HALLWALL_INSET HINT NULL R25_pipe1 SKIP Spot ayumi_door1 ayumi_moultano azgroundA azgrss azwallAd2moss azwallad2b azwalltrim5 bcrate02 bcrate05 beschreibung betontunnel black c1a1_dr2 c1a3_dr1 c1a3ventdr02 ceiling_panel1 comp_pan-b comp_panel1 comp_panel2 comp_panel3 comp_panel3b crate10 crate13 crategreen02 cratesnow crete3_ceil02a cxlighta d_rock1_brick3 door_v-b door_yellgrey02 e_q51 e_q57 eclip_panel2 elev1_trim floor_lab1 floor_mettile1 flr_grey03 flr_greyx1 flr_panel01 grnd03 grnd07 grnd11 grnd12 grnd14 grnd15 grnd18 hallwall hera_floor03eon hes himmel light3a light3b light3d light5f light_newblue light_newgreen light_newred light_newwhite lights_slanted1 metal_wall05c metfloor metpanel metwall misc_pipes06 nos_subwall2 origin out_rk2_fade_me punkt punktblau punktrot sand scroll_conv3 sky snow snow1 spotblau spotgelb spotgruen spotrot steinoben steinunten strasse support_blab1 support_blab3 t_trim1 teckfloor04 tecwall1-big tex1blau tex1gelb tex1grau tex1gruen tex1rot thx1 thx2 tk_door8 tnnl_c3d tron1 tron1ende tron1x tron2 tron2ende tron2x tron3 tron3ende tron3x tron4 tron4ende tron4x tron5 tron5ende tron5x tron6 tron6ende tron6x tronkern tronladder tronumlauf1 tronumlauf2 tronumlauf3 tronumlauf4 umbrella1 umlauf1 umlauf2 v_teckwall6 v_teckwall_plat v_wall_2 v_wall_3 vent2 village_crate1 village_crate4 vol-floor01 vol-floor02 vol-grass vol-wall04 vol-wall05 wall_blab6 wall_blab7a werbe white white2 white3 white4 xcrate11c xcrate11d {blue {cat {catrail-a {cstrike_le6lad {cuivy {fanframe {floor_panel02 {gatewood {gelaender1 {genpipes {gratenew {gratestep2 {hangingIvy2 {holzbruecke {lad_yellgrey {lampions {leiterneu {leitplanke1 {noth_grate_v {rail1c {si_tension2 {tension6 {twn-wmn {wires_1-b {wires_3 ~light3a ~light3b ~light3d ~light5f
GF_ALLINONE_BETA2
GF_ALLINONE_BETA2
0.0/1000.0/1000.0/1000.0/1000.0/100
02-28-2009 by benneb
Hits: 34
Slots: 20
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GF_ALLINONE_BETA4
GF_ALLINONE_BETA4
0.0/1000.0/1000.0/1000.0/1000.0/100
02-24-2011 by Chapo
Hits: 40
Slots: 20
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Ukraine guy who download all my maps please register on this page and tell me who are you!! smiley
02-13-2017 at 8:48 PM
He is serious :D
02-15-2017 at 9:45 PM
seb or someone, could you male waypoints for podbot for this map?
(Link)
02-16-2017 at 3:39 PM
smiley
02-16-2017 at 10:05 PM
*s3b
02-17-2017 at 3:37 PM
smiley
02-17-2017 at 11:53 PM
smileysmiley
02-18-2017 at 1:04 AM
Seb smiley
02-18-2017 at 11:59 PM
S3B:
Yes ? smiley
02-19-2017 at 8:03 AM
I asked if you could make waypoints for podbot for this map
(Link)
02-19-2017 at 9:38 AM
S3B:
Dry, i've stopped waypointing smiley
02-22-2017 at 7:29 AM
Oh Damm, thanks foro reply anyway :ami:
02-22-2017 at 8:01 AM
Just use CSBots, they don't need waypoints. On ReHLDS it is possible to activate them without any additional modules.
02-23-2017 at 12:01 AM
I play cs 1.0
02-23-2017 at 8:04 AM
hey someone, trash this old wad made by me, I was updated it, and add the new version of it:
(Link) wad.rar
Here the old wad:
(Link) textures.wad.h
02-24-2017 at 6:29 PM
Sorry, that link is Broken
Trash this
(Link) textures.wad.html
02-24-2017 at 10:49 PM
I dont know why link doesnt work
Trash a wad called "vdk textures"
02-24-2017 at 10:50 PM
I uploaded the map with updated wad, trash them and put the new
02-25-2017 at 2:51 PM
smiley
02-28-2017 at 11:10 AM
smileysmiley
03-03-2017 at 3:37 PM
S3B:
smiley
03-03-2017 at 4:07 PM
smiley
03-04-2017 at 1:43 AM
God save the queen !
03-16-2017 at 2:25 PM
Never give up smiley
03-16-2017 at 2:34 PM
Igrik <3
03-16-2017 at 8:31 PM
smiley
03-21-2017 at 10:39 PM
smiley
03-22-2017 at 4:59 PM
03-25-2017 at 11:02 AM
Hi guys. I have a question. Do all of the spray logos in CS 1.6 precaching when loading a map, or just one that I chose?
03-26-2017 at 3:14 PM
More details please smiley
Today at 12:11 AM
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