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DE_BATTLEFIELD
08-09-2004 by Chapo
Hits: 25
5 938 KB
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+0mc_monitor +1mc_monitor -0Sand -0SandRock -0bStucco -0brockWall -0clayRoof -0csSandWall -0gryStucco -0rockCobbleST -0sandyBrick -0wlStucco -1Sand -1SandRock -1bStucco -1brockWall -1clayRoof -1csSandWall -1gryStucco -1rockCobbleST -1sandyBrick -1wlStucco -2Sand -2SandRock -2bStucco -2brockWall -2clayRoof -2gryStucco -2wlStucco -3Sand -3wlStucco 64crate0 64crate1 64crateTop B_rc_v4y Bombwd40 Bombwd40b C1A1_FLR2B_MCL CHAOS_SI_WALL2 C_pv_m1 Core_Urban_020 Core_Urban_023 Core_Urban_026 Core_Urban_027 Core_Urban_028 Core_Urban_036 Core_Urban_040 Core_Urban_051 Core_Urban_054 Core_Urban_055 Core_Urban_059 Core_Urban_061 Core_Urban_066 Core_Urban_067 Core_Urban_086 Core_Urban_090 Core_Urban_093 Core_Urban_111 Core_Urban_117 Core_Urban_120 Core_Urban_135 Core_Urban_136 Core_Urban_141 Core_Urban_142 Core_Urban_143 Core_Urban_144 Core_Urban_151 Core_Urban_152 Core_Urban_153 Core_Urban_173 Core_Urban_192 Core_Urban_198 Core_Urban_204 CpMonitor CpMonitor2 CpMonitor20001 CpMonitor3 CrdBrdSde1 CrdBrdSde2 CrdBrdTop MltryCrteSd MltryCrteSd2 MltryCrteTp MoneyFront MoneySide MoneySingle MoneyTop SandCCrete SandCrtLrgSd SandCrtLrgTp SandCrtSmSd SandCrtSmTp SandRoad SandRoadTgt SandRoadTgtA SandRoadTgtB SandTrim SandWllDoor SandWllDoor2 SandWllWndw SandWllWndw2 SandWllWndw3 Smoe_Urban_059 WD40Decal WD40Decalb bStuccoBrdr bStuccoTrim bStuccoWnd b_cp_v1 b_cp_v10 b_cp_v14 b_cp_v17ab b_cp_v18 b_cp_v23a b_cp_v24b b_cp_v33c b_cp_v41n bigCrate0 bigCrate1 bigCrate2 bigCrateTop bl_rc_c11 blueHangingRug blueRug brdly3_back1 brdly3_btile1 brdly3_frnt1 brdly3_side1 brdly3_top1 brickGrass brickPath c_tn_m3c01 c_tn_m3c02 ccWall chestDrawers clayRoofSide conc33 concrete cpucase crateBox crateBoxLabel csSandWall2 drkWood edge fywd fywdb groutTiles gryStuccoBrdr gryStuccoSpade gryStuccoTrim hobrock jbRockA lthr_cch lthr_cch2 lthr_cch3 lthr_cch4 lv_bricktrim lv_coil lv_craparch lv_crete_trim lv_dbldrs lv_grottypaper lv_marb_trim lv_marble lv_plaster lv_speaker lv_trim_wood lv_wallpanel lv_wallpaper lv_wallpaper2 lv_wallppr_trim lv_wood_flr2 mktFloor mz_comando2 oakDoor of_crate01a of_crate01b of_crate01c of_crate01d of_crate02a of_crate02b oldDoor oldWood panelWood pebbleCobble rWallgBrick redHangingRug redRug rockWall shutteredWindow sideLight sndcblStone spadish stoneWall wBarrelSide wBarrelTop wdnDrawers whiteRockWall windowHalf windowWhite wlPaper wlPaper1 wlStuccoBrdr wlStuccoTrim wlStuccoWnd woodedWindow {hangingIvy1 {hangingIvy2 {ornateGate ~blueRug ~redRug
 
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smiley
02-13-2017 at 4:02 PM
Ukraine guy who download all my maps please register on this page and tell me who are you!! smiley
02-13-2017 at 8:48 PM
He is serious :D
02-15-2017 at 9:45 PM
seb or someone, could you male waypoints for podbot for this map?
(Link)
02-16-2017 at 3:39 PM
smiley
02-16-2017 at 10:05 PM
*s3b
02-17-2017 at 3:37 PM
smiley
02-17-2017 at 11:53 PM
smileysmiley
02-18-2017 at 1:04 AM
Seb smiley
02-18-2017 at 11:59 PM
S3B:
Yes ? smiley
02-19-2017 at 8:03 AM
I asked if you could make waypoints for podbot for this map
(Link)
02-19-2017 at 9:38 AM
S3B:
Dry, i've stopped waypointing smiley
02-22-2017 at 7:29 AM
Oh Damm, thanks foro reply anyway :ami:
02-22-2017 at 8:01 AM
Just use CSBots, they don't need waypoints. On ReHLDS it is possible to activate them without any additional modules.
02-23-2017 at 12:01 AM
I play cs 1.0
02-23-2017 at 8:04 AM
hey someone, trash this old wad made by me, I was updated it, and add the new version of it:
(Link) wad.rar
Here the old wad:
(Link) textures.wad.h
02-24-2017 at 6:29 PM
Sorry, that link is Broken
Trash this
(Link) textures.wad.html
02-24-2017 at 10:49 PM
I dont know why link doesnt work
Trash a wad called "vdk textures"
02-24-2017 at 10:50 PM
I uploaded the map with updated wad, trash them and put the new
02-25-2017 at 2:51 PM
smiley
02-28-2017 at 11:10 AM
smileysmiley
03-03-2017 at 3:37 PM
S3B:
smiley
03-03-2017 at 4:07 PM
smiley
03-04-2017 at 1:43 AM
God save the queen !
03-16-2017 at 2:25 PM
Never give up smiley
03-16-2017 at 2:34 PM
Igrik <3
03-16-2017 at 8:31 PM
smiley
03-21-2017 at 10:39 PM
smiley
03-22-2017 at 4:59 PM
03-25-2017 at 11:02 AM
Hi guys. I have a question. Do all of the spray logos in CS 1.6 precaching when loading a map, or just one that I chose?
03-26-2017 at 3:14 PM
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