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NEILM5
11-27-2011 by spy-warrior
Hits: 9
3 143 KB
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+0nm_wf +1nm_wf +2nm_wf +3nm_wf Brick05-6B2 Brick05B2 brick05-11_nmB2 brick05_nmwB2 ceiling01_nmB2 concrete02aB2 crete4_flrb2 crete4_stpb2 crete4_trdb2 duct_breakB2 duct_vntb2 duct_w4b2 elev1B2 elev1_trimB2 elev2_drB2 f_cb2 f_flr02b2 f_lght01b2 f_w12bb2 fif_ceil01b2 fif_w12b2 fifties_cch1B2 fifties_dr5B2 fifties_dr5bB2 fifties_dr8B2 fifties_dr8BB2 fifties_flr01B2 fifties_flr04B2 fiftsfile1bB2 gen61b2 generic100aB2 genlockerB2 nm_aero01 nm_aero02 nm_bottles1 nm_bricks2b2 nm_chopdr1 nm_chopdr2 nm_conc2b2 nm_cs_trn1 nm_cs_trn2 nm_door4 nm_door5 nm_dr_bk01 nm_dr_dr01 nm_dr_wd01 nm_exitb2 nm_fabric15 nm_fabric8B2 nm_farm02 nm_farm02a nm_farm03 nm_farm04 nm_farm05 nm_farm06 nm_farm07 nm_farm08 nm_farm09 nm_farm10 nm_farm11 nm_farm12 nm_farm13 nm_farm14 nm_farm15 nm_farm16 nm_farm17 nm_farm19 nm_fence01 nm_gen46b2 nm_glass5b2 nm_glass9 nm_hatch nm_hatch1 nm_hdoor1 nm_hdoor2 nm_hosp_01 nm_hosp_02 nm_hosp_03 nm_hosp_04 nm_hosp_07 nm_hosp_08 nm_hosp_09 nm_hosp_10 nm_hosp_11 nm_hsign1 nm_hsign10 nm_hsign11 nm_hsign12 nm_hsign13 nm_hsign14 nm_hsign15 nm_hsign16 nm_hsign17 nm_hsign18 nm_hsign19 nm_hsign2 nm_hsign20 nm_hsign21 nm_hsign3 nm_hsign4 nm_hsign5 nm_hsign6 nm_hsign7 nm_hsign8 nm_hsign9 nm_metal1B2 nm_metal25 nm_metal26 nm_movie01 nm_movie02 nm_movie03 nm_movie04 nm_movie05 nm_movie11 nm_movie12 nm_movie13 nm_movie14 nm_movie15 nm_mtl1B2 nm_outside7B2 nm_outside7aB2 nm_outside7b nm_outside8 nm_reel3B2 nm_rocks34 nm_rocks35 nm_rocks36 nm_rocks37 nm_rocks38 nm_rocks39 nm_rocks41 nm_rocks43 nm_rocks44 nm_rub01 nm_rub02 nm_rub03 nm_rub04 nm_skull1 nm_tely2 nm_typer nm_wall21 nm_wall24 nm_wall25 nm_wall27 nm_wall28 nm_wall30 nm_wall37 nm_wood13B2 nm_wood25B2 nm_wood27B2 nm_wood29B2 nm_wood31 nm_wood5B2 nm_xray1 nm_xray2 out_w8dr1B2 pop1b2 pop2b2 pop3b2 tnnl_w5aB2 tnnl_w6_2B2 {grate2aB2 {nm_burntree {nm_clothes {nm_farm01 {nm_farm03 {nm_marqee1 {nm_marqee2 {nm_skull2 {nm_spider {nm_tree_bkgd {tfc_01 ~f_lght01b2 ~light5ab2 ~nm_gen65
TH3_HOSPITAL
TH3_HOSPITAL
0.0/1000.0/1000.0/1000.0/1000.0/100
10-23-2015 by Igrik
Hits: 184
Slots: 4
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ZOMBIE_SQUAD1
ZOMBIE_SQUAD1
0.0/1000.0/1000.0/1000.0/1000.0/100
11-27-2011 by spy-warrior
Hits: 24
Slots: 0
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Community 17b
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Ukraine guy who download all my maps please register on this page and tell me who are you!! smiley
02-13-2017 at 8:48 PM
He is serious :D
02-15-2017 at 9:45 PM
seb or someone, could you male waypoints for podbot for this map?
(Link)
02-16-2017 at 3:39 PM
smiley
02-16-2017 at 10:05 PM
*s3b
02-17-2017 at 3:37 PM
smiley
02-17-2017 at 11:53 PM
smileysmiley
02-18-2017 at 1:04 AM
Seb smiley
02-18-2017 at 11:59 PM
S3B:
Yes ? smiley
02-19-2017 at 8:03 AM
I asked if you could make waypoints for podbot for this map
(Link)
02-19-2017 at 9:38 AM
S3B:
Dry, i've stopped waypointing smiley
02-22-2017 at 7:29 AM
Oh Damm, thanks foro reply anyway :ami:
02-22-2017 at 8:01 AM
Just use CSBots, they don't need waypoints. On ReHLDS it is possible to activate them without any additional modules.
02-23-2017 at 12:01 AM
I play cs 1.0
02-23-2017 at 8:04 AM
hey someone, trash this old wad made by me, I was updated it, and add the new version of it:
(Link) wad.rar
Here the old wad:
(Link) textures.wad.h
02-24-2017 at 6:29 PM
Sorry, that link is Broken
Trash this
(Link) textures.wad.html
02-24-2017 at 10:49 PM
I dont know why link doesnt work
Trash a wad called "vdk textures"
02-24-2017 at 10:50 PM
I uploaded the map with updated wad, trash them and put the new
02-25-2017 at 2:51 PM
smiley
02-28-2017 at 11:10 AM
smileysmiley
03-03-2017 at 3:37 PM
S3B:
smiley
03-03-2017 at 4:07 PM
smiley
03-04-2017 at 1:43 AM
God save the queen !
03-16-2017 at 2:25 PM
Never give up smiley
03-16-2017 at 2:34 PM
Igrik <3
03-16-2017 at 8:31 PM
smiley
03-21-2017 at 10:39 PM
smiley
03-22-2017 at 4:59 PM
03-25-2017 at 11:02 AM
Hi guys. I have a question. Do all of the spray logos in CS 1.6 precaching when loading a map, or just one that I chose?
03-26-2017 at 3:14 PM
More details please smiley
Today at 12:11 AM
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